Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Digitalmind

Appearances
7
Visible killmail appearances
Kills
2
28.6% of appearances
Losses
5
71.4% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-04-22 14:36:27
6d ago
Top hotspot
Nagamanen
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Nagamanen is the strongest visible hotspot with 3 appearances (2 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 12:00 UTC and stays active through roughly 14:59 UTC.
Target profile: Most common visible victim entity: Nirmata..
Threat profile: Most common visible final-blow threat: Victory or Whatever (Nourv Gate Security Commission).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Nagamanen 3 2 1 2026-04-22 12:59:18
Tama 1 0 1 2026-04-22 14:36:27
Sujarento 1 0 1 2026-04-22 14:34:37
Arderonne 1 0 1 2026-04-21 19:13:46
Deven 1 0 1 2025-11-11 18:08:18

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Nirmata. 1
Federal Defense Union 1

Victim hulls

Hull Events
Maulus Navy Issue 1
Thrasher 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Victory or Whatever Nourv Gate Security Commission 1
Novus Gallentia Archangeli Gallente United 1
Nirmata. 1
ScumRats Black Rabbit. 1
Federal Defense Union 1

Final-blow hulls

Hull Events
Praxis 1
Maulus Navy Issue 1
Federation Navy Comet 1
Imperial Navy Slicer 1
Crow 1