Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Lord of D

Appearances
49
Visible killmail appearances
Kills
49
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-04-28 12:44:33
13h ago
Top hotspot
Y-MPWL
23 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Y-MPWL is the strongest visible hotspot with 23 appearances (23 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 22:00 UTC and stays active through roughly 00:59 UTC.
Target profile: Most common visible victim entity: Fuxi Legion (Fraternity.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Y-MPWL 23 23 0 2025-08-24 22:49:36
E9KD-N 14 14 0 2025-11-01 19:01:50
B-9C24 8 8 0 2026-04-28 12:44:33
RO90-H 4 4 0 2025-10-29 01:40:28

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Fuxi Legion Fraternity. 15
Absolute Order XI Absolute Will 10
Absolute Order XVIII Absolute Will 3
Special law enforcement department Fraternity. 3
Sacred Templars Fraternity. 2
Galactic Empire Co LTD Fraternity. 2
Beaver's beer hole DOORDOM 2
Bikini Bottom Surfer Pandemic Horde 1
Battle hammer Azure Citizen 1
Wings of the Upwind Azure Citizen 1

Victim hulls

Hull Events
Mobile Large Warp Disruptor II 14
Rokh 7
Amarr Shuttle 6
Ferox 4
Standup Satyr I 2
Standup Ametat II 2
Minokawa 2
Vulture 2
Phoenix 2
Purifier 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.