Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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kobe66

Appearances
9
Visible killmail appearances
Kills
5
55.6% of appearances
Losses
4
44.4% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-04-18 02:18:09
10d ago
Top hotspot
XJP-Y7
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: XJP-Y7 is the strongest visible hotspot with 4 appearances (3 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 03:00 UTC and stays active through roughly 05:59 UTC.
Target profile: Most common visible victim entity: Tech Builds (The Initiative.).
Threat profile: Most common visible final-blow threat: BLADERUNNER. (Galaxy Spiritus).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
XJP-Y7 4 3 1 2025-10-19 03:55:10
Uemon 2 0 2 2025-08-12 13:32:35
DO6H-Q 1 1 0 2026-04-18 02:18:09
CHA2-Q 1 1 0 2025-08-24 00:07:04

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Tech Builds The Initiative. 2
State War Academy 1
Red Scarf Humpback Fraternity. 1
Substance Over Form 1

Victim hulls

Hull Events
Mobile Tractor Unit 2
Purifier 1
Arazu 1
Capsule 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
BLADERUNNER. Galaxy Spiritus 2
Ascendancy Theory Two Vargurs one Hole 1
Substance Over Form 1

Final-blow hulls

Hull Events
Machariel 2
Flycatcher 1
Purifier 1