Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Fuxi Legion | Fraternity. | 2 |
| Unlimited 2.0 | Infinite Pew | 1 |
| Yamata No Orochi Yamete | Dangerous Actions No Imitate | 1 |
| Hull | Events |
|---|---|
| Praxis | 2 |
| Prophecy Navy Issue | 1 |
| Vigilant | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Fuxi Legion | Fraternity. | 2 |
| E.T.C | show me the time Alliance | 2 |
| SoE Roughriders | Electus Matari | 2 |
| Happy Windy Man | Jita Holding Inc. | 1 |
| Family Guy. | Deepwater Hooligans | 1 |
| Hull | Events |
|---|---|
| Praxis | 3 |
| Thrasher Fleet Issue | 2 |
| Rokh | 1 |
| Vexor | 1 |
| Kestrel | 1 |