Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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NightStomper

Appearances
4
Visible killmail appearances
Kills
0
0.0% of appearances
Losses
4
100.0% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-04-19 03:12:13
9d ago
Top hotspot
9ES-SI
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 9ES-SI is the strongest visible hotspot with 3 appearances (0 kills / 3 losses).
Prime activity: The strongest visible activity window starts around 23:00 UTC and stays active through roughly 01:59 UTC.
Target profile: No clear target trend yet in the selected window.
Threat profile: Most common visible final-blow threat: Blood Raiders.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
9ES-SI 3 0 3 2025-10-12 23:48:23
1M4-FK 1 0 1 2026-04-19 03:12:13

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

No visible victim-entity pattern yet.

Victim hulls

No visible victim-hull pattern yet.

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Blood Raiders 1
Hard Knocks Inc. Hard Knocks Citizens 1
Environmental Hazard. 1
CHUMAZIKI DPEBHUE PYCbI 1

Final-blow hulls

Hull Events
Redeemer 2
Marshal 1
Blood Dreadnought 1