Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

AstralkaRat5

Appearances
40
Visible killmail appearances
Kills
4
10.0% of appearances
Losses
36
90.0% of appearances
Hot systems
7
Distinct systems in window
Newest visible event
2026-03-30 16:43:46
1mo ago
Top hotspot
Jouvulen
32 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Jouvulen is the strongest visible hotspot with 32 appearances (4 kills / 28 losses).
Prime activity: The strongest visible activity window starts around 15:00 UTC and stays active through roughly 17:59 UTC.
Target profile: Most common visible victim entity: Blue Flask Production.
Threat profile: Most common visible final-blow threat: CONCORD.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Jouvulen 32 4 28 2026-02-01 19:39:10
Trossere 2 0 2 2026-03-30 16:43:46
Hier 2 0 2 2026-03-21 20:50:28
Cat 1 0 1 2026-02-15 20:40:55
Blameston 1 0 1 2026-02-10 19:43:10
Renyn 1 0 1 2026-02-02 19:34:26
J132721 1 0 1 2026-02-01 19:02:43

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Blue Flask Production 4

Victim hulls

Hull Events
Ibis 4

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
CONCORD 19
Unknown corporation 8
Blue Flask Production 4
Science and Trade Institute 3
RadioActivia LowSechnaya Sholupen 2

Final-blow hulls

Hull Events
Concord POLICE Captain 19
Algos 4
Caldari Sentry Gun I 3
Praxis 2
Enervating Reclaimer 1
Risen Reclaimer 1
Enervating Wanderer 1
Guristas Hideout 1
Serpentis Hideout 1
Emergent Patroller 1