Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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unarmedone

Appearances
5
Visible killmail appearances
Kills
3
60.0% of appearances
Losses
2
40.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-04-02 01:40:38
13h ago
Top hotspot
Auga
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Auga is the strongest visible hotspot with 2 appearances (2 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 01:00 UTC and stays active through roughly 03:59 UTC.
Target profile: Most common visible victim entity: Rattini Tribe (Minmatar Fleet Alliance).
Threat profile: Most common visible final-blow threat: Axis of Evil Emporium Imperium (Novus Ordo.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Auga 2 2 0 2026-04-02 01:40:38
Alikara 2 0 2 2026-01-23 04:41:28
Floseswin 1 1 0 2026-04-02 00:57:20

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Rattini Tribe Minmatar Fleet Alliance 2
Mindstar Technology Goonswarm Federation 1

Victim hulls

Hull Events
Republic Fleet Firetail 1
Malediction 1
Vexor 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Axis of Evil Emporium Imperium Novus Ordo. 1
Epic Ganking Time CODE. 1

Final-blow hulls

Hull Events
Catalyst 2