Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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ZeroID128

Appearances
5
Visible killmail appearances
Kills
0
0.0% of appearances
Losses
5
100.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-02-09 09:34:02
2mo ago
Top hotspot
Nonni
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Nonni is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 15:00 UTC and stays active through roughly 17:59 UTC.
Target profile: No clear target trend yet in the selected window.
Threat profile: Most common visible final-blow threat: Peath Zdes Your Bunny Wrote.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Nonni 2 0 2 2026-01-19 15:12:35
Aunenen 1 0 1 2026-02-09 09:34:02
Elonaya 1 0 1 2026-01-20 23:48:49
Onnamon 1 0 1 2026-01-20 17:15:48

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

No visible victim-entity pattern yet.

Victim hulls

No visible victim-hull pattern yet.

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Peath Zdes Your Bunny Wrote 2
Monkey Attack Squad Goonswarm Federation 1
The Bombards Send Dudes 1
Tsundere Death Squad Safety. 1

Final-blow hulls

Hull Events
Catalyst 2
Exequror Navy Issue 1
Thrasher 1
Jaguar 1