Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Tingap

Appearances
7
Visible killmail appearances
Kills
0
0.0% of appearances
Losses
7
100.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-04-28 18:46:37
10h ago
Top hotspot
GB-6X5
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: GB-6X5 is the strongest visible hotspot with 3 appearances (0 kills / 3 losses).
Prime activity: The strongest visible activity window starts around 08:00 UTC and stays active through roughly 10:59 UTC.
Target profile: No clear target trend yet in the selected window.
Threat profile: Most common visible final-blow threat: Room for Improvement (Good Sax).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
GB-6X5 3 0 3 2026-04-28 17:35:49
88A-RA 2 0 2 2026-04-28 18:46:37
Uemon 2 0 2 2026-04-23 08:42:09

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

No visible victim-entity pattern yet.

Victim hulls

No visible victim-hull pattern yet.

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Room for Improvement Good Sax 2
BLADERUNNER. 2
Lock - Point - Delete Seventh Sanctum. 2
Unknown corporation 1

Final-blow hulls

Hull Events
Legion 2
Machariel 2
Caracal 2
Gist Seraphim 1