Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Flyirian

Appearances
12
Visible killmail appearances
Kills
12
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
0
Distinct systems in window
Newest visible event
2018-06-28 15:55:26
95mo ago
Top hotspot
No visible hotspot yet

Pattern summary

The fastest operational read from the selected window.

Hotspot read: No visible hotspot systems yet in the selected window.
Prime activity: The strongest visible activity window starts around 15:00 UTC and stays active through roughly 17:59 UTC.
Target profile: Most common visible victim entity: Eternity Pavilion (Test Alliance Please Ignore).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

No hotspot systems found in the selected window.

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Eternity Pavilion Test Alliance Please Ignore 5
CLOUD TEMPLE Test Alliance Please Ignore 3
MUSE LLP RAZOR Alliance 1
ZERO T0LERANCE RAZOR Alliance 1
The xDEATHx Squadron Legion of xXDEATHXx 1
Dreddit Test Alliance Please Ignore 1

Victim hulls

Hull Events
Nightmare 9
Ishtar 2
Astarte 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.