Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Sayric Hardok

Appearances
11
Visible killmail appearances
Kills
0
0.0% of appearances
Losses
11
100.0% of appearances
Hot systems
0
Distinct systems in window
Newest visible event
2025-07-14 06:17:41
9mo ago
Top hotspot
No visible hotspot yet

Pattern summary

The fastest operational read from the selected window.

Hotspot read: No visible hotspot systems yet in the selected window.
Prime activity: The strongest visible activity window starts around 06:00 UTC and stays active through roughly 08:59 UTC.
Target profile: No clear target trend yet in the selected window.
Threat profile: Most common visible final-blow threat: Space Nerd Ninjas (Sedition.).

Hot systems

Where this entity shows up most often in visible killmail activity.

No hotspot systems found in the selected window.

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

No visible victim-entity pattern yet.

Victim hulls

No visible victim-hull pattern yet.

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Space Nerd Ninjas Sedition. 2
Rift Watch 2
Kenshin Industries. Kenshin Shogunate. 1
Dawn's LightP 1
Ganja Labs Exodus. 1
EndlessRain Naval Defence Alliance 1
Ocean Eleven Quietly Eerie 1
United Caldari Navy United Caldari Space Command. 1
General Arms Manufacturing RAZOR Alliance 1

Final-blow hulls

Hull Events
Federation Navy Comet 3
Imperial Navy Slicer 3
Vigil Fleet Issue 2
Heretic 1
Caldari Navy Hookbill 1
Kestrel 1