Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Lunarisse Aspenstar

Appearances
53
Visible killmail appearances
Kills
42
79.2% of appearances
Losses
11
20.8% of appearances
Hot systems
13
Distinct systems in window
Newest visible event
2026-04-22 02:53:36
6d ago
Top hotspot
Vard
18 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Vard is the strongest visible hotspot with 18 appearances (11 kills / 7 losses).
Prime activity: The strongest visible activity window starts around 00:00 UTC and stays active through roughly 02:59 UTC.
Target profile: Most common visible victim entity: Traumatic Wormhole.
Threat profile: Most common visible final-blow threat: Sanity's Redemption.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Vard 18 11 7 2026-02-23 01:02:09
J150818 9 9 0 2025-09-16 22:11:01
98Q-8O 7 7 0 2026-01-18 02:16:18
Dal 3 3 0 2026-02-22 03:17:07
Eszur 3 3 0 2026-02-14 03:36:45
Gheth 3 2 1 2025-11-09 02:20:59
VV-VCR 2 2 0 2026-04-21 02:10:31
MHC-R3 2 0 2 2026-01-07 00:51:14
Raa 2 2 0 2025-11-07 03:32:05
6-U2M8 1 1 0 2026-04-22 02:53:36
35-RK9 1 1 0 2026-04-18 18:43:53
Siseide 1 0 1 2026-02-17 05:41:45

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Traumatic Wormhole 9
Suddenly a Covert Cyno The Initiative. 4
Quafe Commandos The Obsidian Front - Reborn 3
Fancypants Inc The Initiative. 3
Minmatar Fleet Academy Minmatar Fleet Alliance 3
EVE University Ivy League 2
Rattini Tribe Minmatar Fleet Alliance 2
Beyond Knowledge Academy 2
Independent Chamber of Unstable Misfits 2
Safety Hazard Brotherhood of Spacers 1

Victim hulls

Hull Events
Kikimora 7
Rifter 3
Thrasher Fleet Issue 2
Angel Medium Artillery Battery 2
Guristas Spatial Destabilization Battery 2
Angel Stasis Webification Battery 2
Shadow Warp Scrambling Battery 2
Megathron Navy Issue 2
Imperial Navy Slicer 2
Capsule 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Sanity's Redemption 2
Slow Chidlren at Play SL0W CHILDREN AT PLAY 2
Best Kept Dunked OnlyFleets. 1
Fallen Visor DarkSide. 1
Verge of Mortalis 1
Rattini Tribe Minmatar Fleet Alliance 1
State War Academy 1
Black Rebel Rifter Club The Devil's Tattoo 1
Quafe Commandos The Obsidian Front - Reborn 1

Final-blow hulls

Hull Events
Coercer Navy Issue 3
Thrasher Fleet Issue 1
Kikimora 1
Exequror Navy Issue 1
Flycatcher 1
Megathron Navy Issue 1
Ishtar 1
Punisher 1
Rifter 1