Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Behezemoth Az-feth

Appearances
131
Visible killmail appearances
Kills
127
96.9% of appearances
Losses
4
3.1% of appearances
Hot systems
7
Distinct systems in window
Newest visible event
2026-05-04 03:48:59
24m ago
Top hotspot
Turnur
41 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Turnur is the strongest visible hotspot with 41 appearances (41 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 01:00 UTC and stays active through roughly 03:59 UTC.
Target profile: Most common visible victim entity: Rattini Tribe (Minmatar Fleet Alliance).
Threat profile: Most common visible final-blow threat: Balls Deep Inc. (The Amarr Militia.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Turnur 41 41 0 2026-04-07 02:03:05
Bosboger 23 23 0 2026-03-28 01:19:51
Auga 9 6 3 2026-05-04 03:45:53
Amamake 6 6 0 2026-04-04 03:22:05
Siseide 5 5 0 2026-05-04 03:48:59
Lermireve 1 1 0 2026-04-04 01:23:41
Lamaa 1 1 0 2019-09-12 22:55:06

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Rattini Tribe Minmatar Fleet Alliance 22
Primal Instinct Inc. The Initiative. 8
Baba Yagas The Initiative. 7
Hard Knocks Inc. Hard Knocks Citizens 6
Lazerhawks L A Z E R H A W K S 6
Ganja Clade Shadow Cartel 5
Late night poets Shadow Cartel 4
Soltech Armada Minmatar Fleet Alliance 4
Star Frontiers Brotherhood of Spacers 4
Jerkasaurus Wrecks Inc. Sedition. 3

Victim hulls

Hull Events
Tempest Fleet Issue 17
Machariel 12
Leshak 11
Bhaalgorn 9
Barghest 5
Apostle 4
Bifrost 4
Tornado 4
Nestor 3
Damnation 3

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Balls Deep Inc. The Amarr Militia. 1
Fourth District Sentinels The Caldari Fourth District 1
Polaris Project Curatores Veritatis Alliance 1
Revenent Defence Corperation Ishuk-Raata Enforcement Directive 1

Final-blow hulls

Hull Events
Coercer Navy Issue 1
Stork 1
Stabber Fleet Issue 1
Imperial Navy Slicer 1