Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Sara Duran

Appearances
27
Visible killmail appearances
Kills
16
59.3% of appearances
Losses
11
40.7% of appearances
Hot systems
0
Distinct systems in window
Newest visible event
2022-04-08 00:05:44
49mo ago
Top hotspot
No visible hotspot yet

Pattern summary

The fastest operational read from the selected window.

Hotspot read: No visible hotspot systems yet in the selected window.
Prime activity: The strongest visible activity window starts around 00:00 UTC and stays active through roughly 02:59 UTC.
Target profile: Most common visible victim entity: New Boreas (Goonswarm Federation).
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

No hotspot systems found in the selected window.

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
New Boreas Goonswarm Federation 2
Ascendance Goonswarm Federation 1
Wildcard. Boundary Experts 1
Sons of Black Rise Siege Green. 1
Space Traffic Control 1
Special Warfare Division DRONE WALKERS 1
Tang Ping 1
Eternity Pavilion Test Alliance Please Ignore 1
Dead's Prostitutes The Initiative. 1
Fuel Blocks for Dante Test Alliance Please Ignore 1

Victim hulls

Hull Events
Venture 8
Capsule 7
Jackdaw 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 5
Wildcard. Boundary Experts 2
Tang Ping 2
Dark Chapter Transgress 1
Dead's Prostitutes The Initiative. 1

Final-blow hulls

Hull Events
Venture 5
Unknown Space Boundary 2
Hunt Energy Neutralizer Tower 1
Displaced Erratic Sentry Turret 1
Biomechanoid Combat Unit 1
Capsule 1