Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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ReddiRed Madullier

Appearances
54
Visible killmail appearances
Kills
54
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
0
Distinct systems in window
Newest visible event
2018-10-29 00:21:25
91mo ago
Top hotspot
No visible hotspot yet

Pattern summary

The fastest operational read from the selected window.

Hotspot read: No visible hotspot systems yet in the selected window.
Prime activity: The strongest visible activity window starts around 15:00 UTC and stays active through roughly 17:59 UTC.
Target profile: Most common visible victim entity: Infinite Point (Test Alliance Please Ignore).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

No hotspot systems found in the selected window.

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Infinite Point Test Alliance Please Ignore 3
Herrscher der Zeit Test Alliance Please Ignore 3
Monkey Attack Squad Goonswarm Federation 3
Dreddit Test Alliance Please Ignore 3
Russian ICE Bears Goonswarm Federation 2
Tactically Challenged Tactical Supremacy 2
Dromedaworks inc Test Alliance Please Ignore 2
Violent Rabbit Hutch Goonswarm Federation 2
Brave Newbies Inc. Brave Collective 2
Peoples Liberation Army Goonswarm Federation 2

Victim hulls

Hull Events
Jackdaw 17
Cerberus 16
Nightmare 15
Basilisk 2
Pacifier 1
Scalpel 1
Sabre 1
Vulture 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.