Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Dirt 'n' Glitter | Local Is Primary | 6 |
| The Lancers Guild | — | 6 |
| State Protectorate | — | 4 |
| Nobody in Local | Of Sound Mind | 3 |
| Viziam | — | 2 |
| Czarne Chmury | — | 2 |
| Task Force 641 | Empyrean Edict | 2 |
| The Hunting Dogs | — | 2 |
| Heretics' Armada | — | 2 |
| Dead Star Syndicate | — | 2 |
| Hull | Events |
|---|---|
| Capsule | 7 |
| Kestrel | 4 |
| Atron | 3 |
| Tristan | 3 |
| Dragoon | 2 |
| Algos | 2 |
| Imperial Navy Slicer | 2 |
| Condor | 2 |
| Damavik | 1 |
| Maulus Navy Issue | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Dirt 'n' Glitter | Local Is Primary | 2 |
| Unkindness Incorporated | Who Dares Wins. | 2 |
| Mackies Raiders | Wild Geese. | 1 |
| The Lancers Guild | — | 1 |
| Khanid Propulsion Systems | Amarrian State | 1 |
| Radiant Shadow | — | 1 |
| All Cold Stars | Space Marines. | 1 |
| The Low Road Has No Exits | — | 1 |
| Genos Occidere | HYDRA RELOADED | 1 |
| Biohazard. | WINMATAR. | 1 |
| Hull | Events |
|---|---|
| Omen Navy Issue | 2 |
| Imperial Navy Slicer | 2 |
| Nergal | 1 |
| Praxis | 1 |
| Stork | 1 |
| Maulus Navy Issue | 1 |
| Vigil Fleet Issue | 1 |
| Hecate | 1 |
| Dragoon | 1 |
| Succubus | 1 |