Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Funtanainen | 1 | 1 | 0 |
2019-12-26 21:22:16 77mo ago
|
| Umokka | 1 | 1 | 0 |
2019-12-26 21:09:32 77mo ago
|
| Ruvas | 1 | 1 | 0 |
2019-12-26 20:57:57 77mo ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Brink of Eternity | — | 4 |
| Ruthless Association | — | 2 |
| Feierabendpiloten | — | 1 |
| The Three Body Problem | — | 1 |
| KISAKI HIGH-SAFETY TRAINING COMPANY | — | 1 |
| The Tuskers | The Tuskers Co. | 1 |
| Hull | Events |
|---|---|
| Mobile Tractor Unit | 2 |
| 'Packrat' Mobile Tractor Unit | 1 |
| Corax | 1 |
| Dragoon | 1 |
| Succubus | 1 |
| Imperial Navy Slicer | 1 |
| Coercer | 1 |
| Malediction | 1 |
| Capsule | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Brink of Eternity | — | 5 |
| Hull | Events |
|---|---|
| Dragoon | 2 |
| Coercer | 2 |
| Corax | 1 |