Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Jerkasaurus Wrecks Inc. | Sedition. | 12 |
| Sons of Seyllin | Pirate Lords of War | 2 |
| Ganja Clade | Sedition. | 2 |
| Guldan Age Stories | The Network. | 1 |
| Everything Went Black | Pirate Lords of War | 1 |
| Federal Defense Union | — | 1 |
| Hematos Automata | — | 1 |
| Guardians of the Gate | RAZOR Alliance | 1 |
| The Dead Parrot Shoppe Inc. | Sedition. | 1 |
| United Caldari Navy | United Caldari Space Command. | 1 |
| Hull | Events |
|---|---|
| Cyclone Fleet Issue | 8 |
| Osprey | 3 |
| Prophecy Navy Issue | 2 |
| Exequror Navy Issue | 2 |
| Osprey Navy Issue | 2 |
| Huginn | 2 |
| Basilisk | 1 |
| Gnosis | 1 |
| Blackbird | 1 |
| Thorax | 1 |
What most often lands the final blow when this entity loses in the selected window.