Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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INSANE002

Appearances
8
Visible killmail appearances
Kills
4
50.0% of appearances
Losses
4
50.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-31 01:27:30
2d ago
Top hotspot
EOY-BG
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: EOY-BG is the strongest visible hotspot with 3 appearances (3 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 01:00 UTC and stays active through roughly 03:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: Most common visible final-blow threat: Ringing Coins (HOLD MY PROBS).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
EOY-BG 3 3 0 2026-03-13 03:16:14
YQX-7U 2 0 2 2026-03-31 01:27:30
DFTK-D 2 0 2 2026-03-30 23:09:07
D2-HOS 1 1 0 2026-03-27 01:08:48

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 3
Macabre Votum Northern Coalition. 1

Victim hulls

Hull Events
Arazu 1
Rapier 1
Falcon 1
Capsule 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Ringing Coins HOLD MY PROBS 1
Scan Stakan HOLD MY PROBS 1
Un4seen Development Goonswarm Federation 1
Systems High Guard Tactical Narcotics Team 1

Final-blow hulls

Hull Events
Ishtar 2
Jackdaw 1
Purifier 1