Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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e StarPro

Appearances
58
Visible killmail appearances
Kills
58
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
7
Distinct systems in window
Newest visible event
2026-04-26 14:04:09
2d ago
Top hotspot
4-HWWF
22 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 4-HWWF is the strongest visible hotspot with 22 appearances (22 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 11:00 UTC and stays active through roughly 13:59 UTC.
Target profile: Most common visible victim entity: Stardust-Guardian (Fraternity.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
4-HWWF 22 22 0 2026-04-26 14:04:09
WBR5-R 13 13 0 2026-04-25 16:17:09
669-IX 10 10 0 2026-04-25 13:49:06
0R-F2F 8 8 0 2026-04-25 14:59:28
C2X-M5 3 3 0 2026-04-25 07:20:08
IPAY-2 1 1 0 2026-04-25 09:02:21
E-OGL4 1 1 0 2026-04-25 07:44:32

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Stardust-Guardian Fraternity. 7
Chaos arbiter Fraternity. 6
KarmaFleet Goonswarm Federation 3
Fuente Vacio Dracarys. 2
Kuan.Dai.Shan Dracarys. 2
Titan Legion Fraternity. 2
The Night Watchmen Goonswarm Federation 2
Jolly Dodgers Rogering Codgers Tactical Narcotics Team 2
SovNarKom. Goonswarm Federation 2
The Night Fae Syndicate 2

Victim hulls

Hull Events
Vexor 19
Mobile Large Warp Disruptor I 15
Retribution 4
Typhoon 3
Augoror Navy Issue 2
Redeemer 2
Vedmak 1
Monitor 1
Prospect 1
Rokh 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.