Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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South God ofwealth

Appearances
70
Visible killmail appearances
Kills
69
98.6% of appearances
Losses
1
1.4% of appearances
Hot systems
1
Distinct systems in window
Newest visible event
2026-04-28 16:43:41
1d ago
Top hotspot
4-HWWF
70 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 4-HWWF is the strongest visible hotspot with 70 appearances (69 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 16:00 UTC and stays active through roughly 18:59 UTC.
Target profile: Most common visible victim entity: Fraternity Building Management (Fraternity.).
Threat profile: Most common visible final-blow threat: Rusty Dragons (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
4-HWWF 70 69 1 2026-04-28 16:43:41

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Fraternity Building Management Fraternity. 69

Victim hulls

Hull Events
Amarr Shuttle 17
Caldari Shuttle 16
Gallente Shuttle 14
Minmatar Shuttle 9
Algos 2
Heron 2
Rifter 2
Condor 2
Keepstar 1
Gila 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Rusty Dragons Fraternity. 1

Final-blow hulls

Hull Events
Hecate 1