Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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canghaiyisu04

Appearances
5
Visible killmail appearances
Kills
3
60.0% of appearances
Losses
2
40.0% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-04-25 03:41:32
5d ago
Top hotspot
FDZ4-A
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: FDZ4-A is the strongest visible hotspot with 3 appearances (3 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 03:00 UTC and stays active through roughly 05:59 UTC.
Target profile: Most common visible victim entity: The Space 0f Revelation (Can i bring my Drake...).
Threat profile: Most common visible final-blow threat: Swamp Panthers (Bog Brotherhood).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
FDZ4-A 3 3 0 2026-04-12 10:04:52
0-YMBJ 2 0 2 2026-04-25 03:41:32

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
The Space 0f Revelation Can i bring my Drake... 3

Victim hulls

Hull Events
Maulus Navy Issue 1
Mobile Large Warp Disruptor I 1
Exequror 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Swamp Panthers Bog Brotherhood 2

Final-blow hulls

Hull Events
Gnosis 2