Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Ragnarrson SG

Appearances
37
Visible killmail appearances
Kills
37
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-04-28 12:44:04
6h ago
Top hotspot
4GYV-Q
30 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 4GYV-Q is the strongest visible hotspot with 30 appearances (30 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 17:00 UTC and stays active through roughly 19:59 UTC.
Target profile: Most common visible victim entity: Fuxi Legion (Fraternity.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
4GYV-Q 30 30 0 2026-04-25 17:48:27
WBR5-R 3 3 0 2026-04-25 17:26:31
PM-DWE 2 2 0 2026-04-25 18:01:09
B-9C24 1 1 0 2026-04-28 12:44:04
4-HWWF 1 1 0 2026-04-25 19:11:33

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Fuxi Legion Fraternity. 26
King For Crazy Test Alliance Please Ignore 2
Dreddit Test Alliance Please Ignore 2
Rusty Dragons Fraternity. 1
Comprehensive sales Fraternity Auxiliary 1
SpaceFire Holding Fraternity. 1
WipeOut Inc. Fraternity. 1
u.k militia forces Fraternity. 1
Special law enforcement department Fraternity. 1
Hypnotic Anarchy Fraternity. 1

Victim hulls

Hull Events
Mobile Large Warp Disruptor II 26
Maelstrom 6
Cyclone Fleet Issue 1
Jackdaw 1
Nighthawk 1
Zealot 1
Avatar 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.