Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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MichaelEhrmantraut

Appearances
8
Visible killmail appearances
Kills
8
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
8
Distinct systems in window
Newest visible event
2026-04-26 18:04:39
2d ago
Top hotspot
TK-DLH
1 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: TK-DLH is the strongest visible hotspot with 1 appearances (1 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 17:00 UTC and stays active through roughly 19:59 UTC.
Target profile: Most common visible victim entity: EDENCOM Section 7 (EDENCOM DEFENSIVE INITIATIVE).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
TK-DLH 1 1 0 2026-04-26 18:04:39
AGCP-I 1 1 0 2026-04-26 17:54:22
C8H5-X 1 1 0 2026-04-26 17:48:38
FBH-JN 1 1 0 2026-04-22 17:42:20
Uisper 1 1 0 2026-04-15 18:24:19
3AE-CP 1 1 0 2026-04-15 17:57:02
F9-FUV 1 1 0 2026-04-12 17:59:20
7-8EOE 1 1 0 2026-04-12 17:27:01

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
EDENCOM Section 7 EDENCOM DEFENSIVE INITIATIVE 1
Illuminated Goonswarm Federation 1
PYRPA Gaming The Ravens' Nest 1
Kun-Lun Goonswarm Federation 1
GoonWaffe Goonswarm Federation 1
The xDEATHx Squadron Legion of xXDEATHXx 1
Southern Cross Monopoly Flying Dangerous 1
BOVRIL bOREers Mining CO-OP Goonswarm Federation 1

Victim hulls

Hull Events
Porpoise 2
Scythe Fleet Issue 1
Hyperion 1
Apocalypse Navy Issue 1
Raven Navy Issue 1
Capsule 1
Vexor 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.