Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Mpako6ec B yHTax

Appearances
10
Visible killmail appearances
Kills
10
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-04-27 20:34:11
2d ago
Top hotspot
Rayl
8 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Rayl is the strongest visible hotspot with 8 appearances (8 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 03:00 UTC and stays active through roughly 05:59 UTC.
Target profile: Most common visible victim entity: 8 Sins of Man (Stray Dogs.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Rayl 8 8 0 2026-04-05 04:12:40
Talidal 1 1 0 2026-04-27 20:34:11
Keberz 1 1 0 2026-04-17 17:44:24

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
8 Sins of Man Stray Dogs. 4
Spectral Syndicate Stray Dogs. 3
Brave Operations - Lollipop Division Brave Collective 1
Stray Dogs. Holding Stray Dogs. 1
Stellar Prospectors Holding 1

Victim hulls

Hull Events
Scorpion 3
Athanor 2
Raitaru 1
Caldari Control Tower Small 1
Raven Navy Issue 1
Basilisk 1
Celestis 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.