Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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kholops 05

Appearances
13
Visible killmail appearances
Kills
8
61.5% of appearances
Losses
5
38.5% of appearances
Hot systems
1
Distinct systems in window
Newest visible event
2026-03-07 16:55:17
27d ago
Top hotspot
Jita
13 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Jita is the strongest visible hotspot with 13 appearances (8 kills / 5 losses).
Prime activity: The strongest visible activity window starts around 21:00 UTC and stays active through roughly 23:59 UTC.
Target profile: Most common visible victim entity: State War Academy.
Threat profile: Most common visible final-blow threat: Boss of the Gym.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Jita 13 8 5 2026-03-07 16:55:17

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
State War Academy 2
Republic Military School 1
Outfit 418 Blue Loot Not Included 1
Infinite Directive Test Alliance Please Ignore 1
Blaze Core 1
Shadowtech Emporium 1
School of Applied Knowledge 1

Victim hulls

Hull Events
Viator 2
Tengu 1
Gila 1
Crane 1
Capsule 1
Heron 1
Ibis 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Boss of the Gym 2
HIGH SEC MINING CORP Main Stage Strip Miners Excavation and Exploration 1
Goat to Go The Initiative. 1
Solid Ground 1

Final-blow hulls

Hull Events
Tornado 3
Brutix Navy Issue 1
Thrasher 1