Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Terranium512

Appearances
9
Visible killmail appearances
Kills
0
0.0% of appearances
Losses
9
100.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-04-24 18:01:09
3d ago
Top hotspot
E-OGL4
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: E-OGL4 is the strongest visible hotspot with 4 appearances (0 kills / 4 losses).
Prime activity: The strongest visible activity window starts around 12:00 UTC and stays active through roughly 14:59 UTC.
Target profile: No clear target trend yet in the selected window.
Threat profile: Most common visible final-blow threat: Super Villains (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
E-OGL4 4 0 4 2026-04-15 13:11:15
J113632 2 0 2 2026-04-24 18:01:09
M-NP5O 2 0 2 2026-04-18 21:32:21
J200727 1 0 1 2026-04-15 14:13:15

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

No visible victim-entity pattern yet.

Victim hulls

No visible victim-hull pattern yet.

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Super Villains Fraternity. 3
UNITY S.A.R.L Out of the Blue. 2
The Sound Of Thunder The Sound Of Thunder Alliance 2
Vigilant Tyrannos 1
Fuxi Legion Fraternity. 1

Final-blow hulls

Hull Events
Tengu 2
Wolf 2
Bifrost 1
Drifter Battleship 1
Loki 1
Hyena 1
Vexor 1