Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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CapPurpleBeard

Appearances
8
Visible killmail appearances
Kills
0
0.0% of appearances
Losses
8
100.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-04-25 14:16:23
3d ago
Top hotspot
FD-MLJ
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: FD-MLJ is the strongest visible hotspot with 3 appearances (0 kills / 3 losses).
Prime activity: The strongest visible activity window starts around 01:00 UTC and stays active through roughly 03:59 UTC.
Target profile: No clear target trend yet in the selected window.
Threat profile: Most common visible final-blow threat: Beach Boys (The Minions.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
FD-MLJ 3 0 3 2026-04-16 17:34:36
Thera 2 0 2 2026-04-25 14:16:23
Inaya 2 0 2 2026-04-23 01:12:28
Ravarin 1 0 1 2026-04-25 01:14:07

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

No visible victim-entity pattern yet.

Victim hulls

No visible victim-hull pattern yet.

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Beach Boys The Minions. 2
Unknown corporation 2
Broski North 2
bubble killmails lmao 1
Dark Nexxus 1

Final-blow hulls

Hull Events
Loki 2
Stiletto 2
Raznaborg Moroznik Kikimora 1
Raznaborg Pohviznik Kikimora 1
Exequror Navy Issue 1
Vexor Navy Issue 1