Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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XZimaCorpX

Appearances
9
Visible killmail appearances
Kills
8
88.9% of appearances
Losses
1
11.1% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-29 16:37:11
5d ago
Top hotspot
Amamake
5 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Amamake is the strongest visible hotspot with 5 appearances (4 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 16:00 UTC and stays active through roughly 18:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: Most common visible final-blow threat: Chaos arbiter (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Amamake 5 4 1 2026-03-29 16:21:29
Vard 2 2 0 2026-03-29 16:37:11
Auga 1 1 0 2026-03-29 16:07:37
Dal 1 1 0 2026-03-29 15:46:18

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 2
Tribal Liberation Force 1
Dirt 'n' Glitter Local Is Primary 1
MongStars 1
The Intrinsic Ones 1
The Empyrean Order 1
Section XIII OnlyFleets. 1

Victim hulls

Hull Events
Thrasher Fleet Issue 2
Talwar 1
Algos 1
Federation Navy Comet 1
Retribution 1
Capsule 1
Arbitrator 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Chaos arbiter Fraternity. 1

Final-blow hulls

Hull Events
Rupture 1