Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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KaiY667

Appearances
8
Visible killmail appearances
Kills
1
12.5% of appearances
Losses
7
87.5% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-04-24 15:04:21
4d ago
Top hotspot
FWST-8
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: FWST-8 is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 10:00 UTC and stays active through roughly 12:59 UTC.
Target profile: Most common visible victim entity: Navigators' Union (Fraternity.).
Threat profile: Most common visible final-blow threat: Dark-Rising (Wrecking Machine.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
FWST-8 2 0 2 2026-04-24 15:04:21
Isanamo 2 0 2 2026-04-19 10:44:12
1-GBBP 2 1 1 2026-04-14 03:24:05
Litiura 1 0 1 2026-04-20 01:47:43
Niyabainen 1 0 1 2026-04-19 10:32:50

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Navigators' Union Fraternity. 1

Victim hulls

Hull Events
Capsule 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Dark-Rising Wrecking Machine. 3
Special law enforcement department Fraternity. 1
Chaos arbiter Fraternity. 1
The Priesthood WeR4 1
Foredawn Business Corporation Fraternity. 1

Final-blow hulls

Hull Events
Machariel 3
Orthrus 1
Hurricane 1
Nightmare 1
Cynabal 1