Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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DreamHerder

Appearances
10
Visible killmail appearances
Kills
1
10.0% of appearances
Losses
9
90.0% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-04-27 15:02:19
23h ago
Top hotspot
Odamia
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Odamia is the strongest visible hotspot with 4 appearances (0 kills / 4 losses).
Prime activity: The strongest visible activity window starts around 16:00 UTC and stays active through roughly 18:59 UTC.
Target profile: Most common visible victim entity: Assault Squadron.
Threat profile: Most common visible final-blow threat: Percussus Resurgo..

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Odamia 4 0 4 2026-04-18 16:30:59
Esesier 3 1 2 2026-04-17 12:05:23
Mercomesier 1 0 1 2026-04-27 15:02:19
Abune 1 0 1 2026-04-24 16:47:45
Arderonne 1 0 1 2026-04-23 14:55:29

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Assault Squadron 1

Victim hulls

Hull Events
Capsule 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Percussus Resurgo. 2
Los violentos de Kenny 2
Fallen Visor DarkSide. 2
Black Rabbits Black Rabbit. 1
Broken Tins. 1
PLA Fleet People's Liberation Alliance 1

Final-blow hulls

Hull Events
Thrasher Fleet Issue 2
Deimos 2
Jaguar 2
Griffin Navy Issue 1
Drake Navy Issue 1
Exequror Navy Issue 1