Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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R Hotzenplotz

Appearances
73
Visible killmail appearances
Kills
72
98.6% of appearances
Losses
1
1.4% of appearances
Hot systems
12
Distinct systems in window
Newest visible event
2026-04-01 21:06:48
1d ago
Top hotspot
Oiniken
44 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Oiniken is the strongest visible hotspot with 44 appearances (44 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 18:00 UTC and stays active through roughly 20:59 UTC.
Target profile: Most common visible victim entity: STAK GJ.
Threat profile: Most common visible final-blow threat: Space Slums.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Oiniken 44 44 0 2026-03-24 20:19:06
Erila 7 7 0 2026-03-22 16:06:11
Vecamia 6 6 0 2026-03-22 18:34:35
Beke 4 4 0 2026-03-18 18:08:26
Siseide 3 2 1 2026-04-01 16:53:47
Kourmonen 2 2 0 2026-04-01 17:32:01
80G-H5 2 2 0 2026-03-29 19:38:41
Vard 1 1 0 2026-04-01 21:06:48
JUE-DX 1 1 0 2026-03-29 20:11:17
HLR-GL 1 1 0 2026-03-29 19:35:27
Zoohen 1 1 0 2026-03-18 17:13:08
1DH-SX 1 1 0 2026-03-05 22:14:51

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
STAK GJ 29
Synergy Manufacturing 14
Browncoats of the Outer Rim Loose Affiliations 4
Center for Advanced Studies 3
Moonlight Mouse Hole Lunar Luminescence 3
Space Slums 2
Bad Luck Inc. 2
Tribal Liberation Force 2
New Eden Exploration and Uprising Syndicate Pretenders 2
The Scope 1

Victim hulls

Hull Events
Sensor Dampening Battery 6
Capsule 6
Small AutoCannon Battery 4
Medium AutoCannon Battery 4
Large AutoCannon Battery 4
Warp Disruption Battery 4
Stasis Webification Battery 4
Spatial Destabilization Battery 4
Phase Inversion Battery 4
White Noise Generation Battery 3

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Space Slums 1

Final-blow hulls

Hull Events
Wolf 1