Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Boneyard

Appearances
33
Visible killmail appearances
Kills
30
90.9% of appearances
Losses
3
9.1% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-04-27 03:44:01
1d ago
Top hotspot
3-FKCZ
16 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 3-FKCZ is the strongest visible hotspot with 16 appearances (16 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 03:00 UTC and stays active through roughly 05:59 UTC.
Target profile: Most common visible victim entity: Royal Amarr Institute.
Threat profile: Most common visible final-blow threat: The Holy Church of the Barghest (The Excommunicati).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
3-FKCZ 16 16 0 2026-04-24 03:21:03
0TKF-6 8 7 1 2026-04-27 03:44:01
YOP-0T 4 4 0 2026-04-27 03:19:22
9ES-SI 3 1 2 2026-04-25 21:22:09
Efa 2 2 0 2026-04-14 22:35:56

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Royal Amarr Institute 5
Lux Mundi Exploration Company Lux Collective 4
R3b3llium Out of the Blue. 3
Federal Defense Union 2
Projekt Alpha-Odyssee 2
Badivefi Bandits 2
School of Applied Knowledge 2
Brothers and Sisters of Blackrose. 2
Republic University 2
Room for Improvement Good Sax 1

Victim hulls

Hull Events
Capsule 12
Exequror Navy Issue 2
Heron 2
Praxis 1
Venture 1
Magnate 1
Eris 1
Catalyst 1
Brutix 1
Broadsword 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
The Holy Church of the Barghest The Excommunicati 2
Room for Improvement Good Sax 1

Final-blow hulls

Hull Events
Drake Navy Issue 1
Sabre 1
Caracal 1