Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| RPS-0K | 5 | 5 | 0 |
2026-03-30 12:28:00 3d ago
|
| Y4B-BQ | 3 | 3 | 0 |
2026-03-13 02:35:04 20d ago
|
| F-5WYK | 2 | 0 | 2 |
2026-04-01 05:12:17 1d ago
|
| Vehan | 1 | 0 | 1 |
2026-04-01 07:12:25 1d ago
|
| 5J-UEX | 1 | 0 | 1 |
2026-03-28 18:55:51 5d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| 420 Enterprises. | The Initiative. | 2 |
| Geto-Dacii | M A C U L A | 2 |
| Trust Doesn't Rust | Goonswarm Federation | 1 |
| Hard Knocks Inc. | Hard Knocks Citizens | 1 |
| Rattini Tribe | Minmatar Fleet Alliance | 1 |
| Degen Asylum | Rainbow Knights | 1 |
| Hull | Events |
|---|---|
| Catalyst | 2 |
| Jackdaw | 1 |
| Typhoon Fleet Issue | 1 |
| Scorpion Navy Issue | 1 |
| Purifier | 1 |
| Manticore | 1 |
| Capsule | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| RadioActivia | LowSechnaya Sholupen | 1 |
| Lazerhawks | L A Z E R H A W K S | 1 |
| Geto-Dacii | M A C U L A | 1 |
| Safety Hazard | Brotherhood of Spacers | 1 |
| Hull | Events |
|---|---|
| Moros Navy Issue | 1 |
| Sabre | 1 |
| Nightmare | 1 |
| Imperial Navy Slicer | 1 |