Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Amade White

Appearances
133
Visible killmail appearances
Kills
123
92.5% of appearances
Losses
10
7.5% of appearances
Hot systems
0
Distinct systems in window
Newest visible event
2025-06-27 21:44:18
10mo ago
Top hotspot
No visible hotspot yet

Pattern summary

The fastest operational read from the selected window.

Hotspot read: No visible hotspot systems yet in the selected window.
Prime activity: The strongest visible activity window starts around 21:00 UTC and stays active through roughly 23:59 UTC.
Target profile: Most common visible victim entity: Q-Zar (Can i bring my Drake...).
Threat profile: Most common visible final-blow threat: CONCORD.

Hot systems

Where this entity shows up most often in visible killmail activity.

No hotspot systems found in the selected window.

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Q-Zar Can i bring my Drake... 9
School of Moonlight Knowledge Lunar Fluorescence 8
Brave Empire Inc. Brave United 6
Deadly Dozen Mans Can i bring my Drake... 6
WE ARE ZERGS ZERG REBORN 6
Slavic Totem Can i bring my Drake... 4
Verlate. Verlate 4
BLOBinA 4
Silent Nebula 3
Independent Pilots Association 3

Victim hulls

Hull Events
Tengu 14
Retriever 6
Loki 4
Medium Artillery Battery 4
Basilisk 4
Capsule 4
Leshak 3
Astrahus 3
Catalyst 3
Falcon 3

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
CONCORD 6
Renovatio Invaders LowSechnaya Sholupen 1
Deadly Dozen Mans Can i bring my Drake... 1
Pator Tech Fool 1
BLOBinA 1

Final-blow hulls

Hull Events
Concord POLICE Captain 6
Brutix Navy Issue 1
Tengu 1
Rokh 1
Eos 1