Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Alparena | 43 | 43 | 0 |
2025-10-06 17:12:07 6mo ago
|
| Frarie | 17 | 17 | 0 |
2025-10-17 15:10:54 6mo ago
|
| Egmar | 16 | 16 | 0 |
2026-02-22 14:23:27 2mo ago
|
| Taff | 7 | 7 | 0 |
2026-02-22 14:04:45 2mo ago
|
| Ane | 5 | 5 | 0 |
2025-10-14 22:27:07 6mo ago
|
| Aunenen | 3 | 3 | 0 |
2025-12-11 21:27:31 4mo ago
|
| Raeghoscon | 3 | 3 | 0 |
2025-09-21 11:17:50 7mo ago
|
| Onne | 2 | 2 | 0 |
2025-09-21 12:05:58 7mo ago
|
| Aurohunen | 1 | 1 | 0 |
2025-12-11 21:22:27 4mo ago
|
| Pakkonen | 1 | 1 | 0 |
2025-11-27 16:49:38 5mo ago
|
| Osmon | 1 | 1 | 0 |
2025-11-23 15:48:24 5mo ago
|
| Asakai | 1 | 1 | 0 |
2025-09-24 14:41:15 7mo ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Constantine. | Ninja Unicorns with Huge Horns | 43 |
| Chaos arbiter | Fraternity. | 15 |
| Stardust-Guardian | Fraternity. | 15 |
| The Terrifying League Of Dog Fort | Deepwater Hooligans | 8 |
| Frog Team Four | Of Essence | 6 |
| Sons of Seyllin | Pirate Lords of War | 5 |
| Pator Tech Fool | — | 4 |
| Outback Steakhouse of Pancakes | Deepwater Hooligans | 4 |
| DAWGS Corp. | Deepwater Hooligans | 2 |
| STARCHASER Inc | Fraternity. | 2 |
| Hull | Events |
|---|---|
| Revelation Navy Issue | 22 |
| Apocalypse Navy Issue | 13 |
| Domination Small Artillery Battery | 8 |
| Moros Navy Issue | 6 |
| Naglfar Fleet Issue | 6 |
| Zirnitra | 6 |
| Domination Medium AutoCannon Battery | 6 |
| Guristas White Noise Generation Battery | 4 |
| Domination Large AutoCannon Battery | 4 |
| Coercer | 4 |
What most often lands the final blow when this entity loses in the selected window.