Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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xXpapaXx

Appearances
5
Visible killmail appearances
Kills
5
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2025-08-29 10:52:11
8mo ago
Top hotspot
YQTK-R
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: YQTK-R is the strongest visible hotspot with 2 appearances (2 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 15:00 UTC and stays active through roughly 17:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
YQTK-R 2 2 0 2025-08-29 10:52:11
HO4E-Q 2 2 0 2025-08-28 15:13:13
Y-BIPM 1 1 0 2025-08-28 15:37:23

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 2
Svideteli Odina Critical. Mass. 2
Redshift Horizon Sleeper Protocol 1

Victim hulls

Hull Events
Squall 1
Capsule 1
Scythe 1
Stabber 1
Heron 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.