Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Paradox11

Appearances
5
Visible killmail appearances
Kills
1
20.0% of appearances
Losses
4
80.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-04-26 12:47:55
2d ago
Top hotspot
C-J6MT
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: C-J6MT is the strongest visible hotspot with 2 appearances (1 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 14:00 UTC and stays active through roughly 16:59 UTC.
Target profile: Most common visible victim entity: Asteroid Farm Unlimited (Goonswarm Federation).
Threat profile: Most common visible final-blow threat: Zhuque squad (Invidia Gloriae Comes).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
C-J6MT 2 1 1 2025-12-20 16:08:02
D4-2XN 2 0 2 2025-08-28 14:57:48
Hirtamon 1 0 1 2026-04-26 12:47:55

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Asteroid Farm Unlimited Goonswarm Federation 1

Victim hulls

Hull Events
Federation Navy Comet 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Zhuque squad Invidia Gloriae Comes 2
HOOLIGANS.TEAM X - Z E S T 1
SovNarKom. Goonswarm Federation 1

Final-blow hulls

Hull Events
Vargur 1
Flycatcher 1
Apocalypse Navy Issue 1
Harpy 1