Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Skurky

Appearances
8
Visible killmail appearances
Kills
4
50.0% of appearances
Losses
4
50.0% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-04-05 05:34:38
1d ago
Top hotspot
Amarr
6 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Amarr is the strongest visible hotspot with 6 appearances (4 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 07:00 UTC and stays active through roughly 09:59 UTC.
Target profile: Most common visible victim entity: Amarr Merchant Navy (The Curatores Veritatis Auxiliary).
Threat profile: Most common visible final-blow threat: iterami (Amarr Barnacle V).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Amarr 6 4 2 2026-04-05 05:34:38
Siseide 2 0 2 2026-04-04 07:25:18

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Amarr Merchant Navy The Curatores Veritatis Auxiliary 1
Dark Mercenary Company Plenitude Alliance 1
Knights of Soliara Principality of Soliara 1
Custodes Leonis Dentis The Curatores Veritatis Auxiliary 1

Victim hulls

Hull Events
Bestower 1
Iteron Mark V 1
Mammoth 1
Tayra 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
iterami Amarr Barnacle V 2
Chaos arbiter Fraternity. 2

Final-blow hulls

Hull Events
Babaroga 2
Osprey Navy Issue 1
Caracal Navy Issue 1