Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| J111009 | 9 | 9 | 0 |
2025-10-23 03:34:37 6mo ago
|
| J160941 | 5 | 4 | 1 |
2026-02-17 05:46:13 2mo ago
|
| Osmon | 1 | 0 | 1 |
2026-04-16 16:49:36 16d ago
|
| J154152 | 1 | 1 | 0 |
2026-02-13 06:57:58 2mo ago
|
| Inaya | 1 | 0 | 1 |
2025-11-03 00:28:29 6mo ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Ridley's Roughnecks | — | 9 |
| ShadowClaws | United Cats | 3 |
| CATALYST FOR YOU | United Cats | 1 |
| Fuxi Legion | Fraternity. | 1 |
| Hull | Events |
|---|---|
| Standup Firbolg II | 6 |
| Corax | 4 |
| Standup Templar II | 2 |
| Standup Scarab II | 1 |
| 'Packrat' Mobile Tractor Unit | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Unknown corporation | — | 2 |
| ShadowClaws | United Cats | 1 |
| Hull | Events |
|---|---|
| Corax | 1 |
| Alvus Ruler | 1 |
| Core Rear Admiral | 1 |