Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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frantic192

Appearances
7
Visible killmail appearances
Kills
5
71.4% of appearances
Losses
2
28.6% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2025-10-05 07:54:08
6mo ago
Top hotspot
Deven
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Deven is the strongest visible hotspot with 3 appearances (2 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 06:00 UTC and stays active through roughly 08:59 UTC.
Target profile: Most common visible victim entity: State Protectorate.
Threat profile: Most common visible final-blow threat: Zero To High (Worst Alliance Ever).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Deven 3 2 1 2025-10-05 07:54:08
Heydieles 3 2 1 2025-10-05 06:56:14
Fliet 1 1 0 2025-10-05 06:15:11

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
State Protectorate 1
Federal Defense Union 1
Zero To High Worst Alliance Ever 1
Toa Mechanics Quafe Liberation Front 1
Combatants of Evil 1

Victim hulls

Hull Events
Thrasher Fleet Issue 1
Coercer Navy Issue 1
Algos 1
Coercer 1
Maller 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Zero To High Worst Alliance Ever 1
Combatants of Evil 1

Final-blow hulls

Hull Events
Thrasher Fleet Issue 1
Coercer Navy Issue 1