Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| DAYP-G | 15 | 14 | 1 |
2026-04-28 14:19:47 7h ago
|
| Arnher | 4 | 4 | 0 |
2026-01-17 14:16:02 3mo ago
|
| H-5GUI | 3 | 3 | 0 |
2026-04-25 17:10:40 3d ago
|
| 8TPX-N | 2 | 2 | 0 |
2026-04-25 16:18:26 3d ago
|
| YMJG-4 | 1 | 0 | 1 |
2026-04-28 14:27:50 7h ago
|
| 5T-KM3 | 1 | 0 | 1 |
2026-04-25 13:25:20 3d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Nightfall Tactics | Fraternity. | 9 |
| Fraternity Building Management | Fraternity. | 3 |
| Special law enforcement department | Fraternity. | 2 |
| STARCHASER Inc | Fraternity. | 1 |
| Snow Moon City | Fraternity. | 1 |
| Stay Alive. | Fraternity. | 1 |
| Gangue hill | Fraternity. | 1 |
| Foredawn Business Corporation | Fraternity. | 1 |
| Asian Neutral Industries | Fraternity. | 1 |
| Beng beng Begn | Fraternity. | 1 |
| Hull | Events |
|---|---|
| Mobile Large Warp Disruptor I | 9 |
| Standup Ametat I | 2 |
| Rokh | 2 |
| Drekavac | 1 |
| Standup Dromi I | 1 |
| Jackdaw | 1 |
| Naglfar | 1 |
| Apocalypse Navy Issue | 1 |
| Deimos | 1 |
| Muninn | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Civilized Negligence | The Initiative. | 1 |
| Glory Navy | Fraternity. | 1 |
| Void Covenant | The Initiative. | 1 |
| Hull | Events |
|---|---|
| Panther | 1 |
| Eagle | 1 |
| Retribution | 1 |