Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Harmless PI Alt

Appearances
12
Visible killmail appearances
Kills
7
58.3% of appearances
Losses
5
41.7% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-04-23 17:54:40
4d ago
Top hotspot
J151920
8 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J151920 is the strongest visible hotspot with 8 appearances (7 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 08:00 UTC and stays active through roughly 10:59 UTC.
Target profile: Most common visible victim entity: SIT LUX (Input Broadcast).
Threat profile: Most common visible final-blow threat: Slobodka Corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J151920 8 7 1 2026-04-22 08:52:34
Bundindus 1 0 1 2026-04-23 17:54:40
Gusandall 1 0 1 2026-04-23 16:59:06
Carrou 1 0 1 2026-04-23 16:51:39
Hagilur 1 0 1 2026-04-23 16:42:59

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
SIT LUX Input Broadcast 4
Wasted Beers Wardec Mechanics 3

Victim hulls

Hull Events
Eris 2
Naglfar 2
Capsule 2
Moros 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Slobodka Corporation 1
R0CKHOUND's Quarry 1
SIT LUX Input Broadcast 1
Cryonic Origin Cryonic Origin Alliance 1
Long Pig Luncheon Meat Sending Thots And Players 1

Final-blow hulls

Hull Events
Zirnitra 1
Hecate 1
Loki 1
Raven Navy Issue 1
Broadsword 1