Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Zira Shamkin Zu

Appearances
54
Visible killmail appearances
Kills
54
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
6
Distinct systems in window
Newest visible event
2025-11-24 14:19:27
5mo ago
Top hotspot
Silen
23 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Silen is the strongest visible hotspot with 23 appearances (23 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 22:00 UTC and stays active through roughly 00:59 UTC.
Target profile: Most common visible victim entity: Science and Trade Institute.
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Silen 23 23 0 2025-11-24 14:19:27
Vattuolen 12 12 0 2025-10-17 14:05:04
Gekutami 3 3 0 2025-10-17 12:52:21
Uchoshi 1 1 0 2025-09-28 16:37:35
Reisen 1 1 0 2025-09-26 16:38:56
Hampinen 1 1 0 2025-08-30 18:11:13

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Science and Trade Institute 6
HALO - United Nations Space Command Absolute Glory 3
Absolute Order XVI Absolute Honor 3
The Star Belly Sneetches of the Apocalypse 2
Tenebris Initiative Umbrella Initiative Alliance 2
School of Applied Knowledge 1
7 White Horses Unbound Horizons 1
Pandemic Horde High Sec Division 1
Haidamaky UA Fleets 1
las que te adornan 1

Victim hulls

Hull Events
Retriever 22
Orca 11
Mackinaw 7
Hulk 4
Porpoise 3
Procurer 2
Endurance 1
Gila 1
Covetor 1
Badger 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.