Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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FrankTheTank001

Appearances
5
Visible killmail appearances
Kills
1
20.0% of appearances
Losses
4
80.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-04-28 16:26:41
1d ago
Top hotspot
4-HWWF
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 4-HWWF is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 01:00 UTC and stays active through roughly 03:59 UTC.
Target profile: Most common visible victim entity: God's Misguided Children (Ashes of Valhalla).
Threat profile: Most common visible final-blow threat: Special law enforcement department (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
4-HWWF 2 0 2 2026-04-28 16:26:41
YMJG-4 1 0 1 2026-04-25 12:55:43
N3-JBX 1 0 1 2026-02-25 01:09:45
G-EURJ 1 1 0 2026-01-16 01:07:50

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
God's Misguided Children Ashes of Valhalla 1

Victim hulls

Hull Events
Scythe Fleet Issue 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Special law enforcement department Fraternity. 1
NO PANIC GROUP Fraternity. 1
Teutate raiders The Initiative. 1
Mineclub Fraternity. 1

Final-blow hulls

Hull Events
Prophecy Navy Issue 1
Muninn 1
Raptor 1
Apocalypse 1