Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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C-ker

Appearances
2
Visible killmail appearances
Kills
1
50.0% of appearances
Losses
1
50.0% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-01-17 15:10:46
3mo ago
Top hotspot
Uttindar
1 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Uttindar is the strongest visible hotspot with 1 appearances (0 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 15:00 UTC and stays active through roughly 17:59 UTC.
Target profile: Most common visible victim entity: Chelates Tribe.
Threat profile: Most common visible final-blow threat: Epic Ganking Time (CODE.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Uttindar 1 0 1 2026-01-17 15:10:46
Anher 1 1 0 2025-09-24 17:51:26

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chelates Tribe 1

Victim hulls

Hull Events
Venture 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Epic Ganking Time CODE. 1

Final-blow hulls

Hull Events
Catalyst 1