Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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BkycH9iIIIKa

Appearances
10
Visible killmail appearances
Kills
7
70.0% of appearances
Losses
3
30.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-05-03 19:12:26
11h ago
Top hotspot
J101020
8 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J101020 is the strongest visible hotspot with 8 appearances (6 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 18:00 UTC and stays active through roughly 20:59 UTC.
Target profile: Most common visible victim entity: Tomorrow Never Dies (DarkSide.).
Threat profile: Most common visible final-blow threat: Tomorrow Never Dies (DarkSide.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J101020 8 6 2 2026-05-03 18:15:20
Anttiri 1 0 1 2026-05-03 19:12:26
Jatate 1 1 0 2026-03-28 16:33:26

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Tomorrow Never Dies DarkSide. 2
ANGELGARD. The Initiative. 1
Brighten Factor 1
Lost in dark space Cat Scratch Fevers 1
Twenty Minutes Adventure Can i bring my Drake... 1
Amok. Goonswarm Federation 1

Victim hulls

Hull Events
Stratios 2
Stormbringer 1
Augoror Navy Issue 1
Ashimmu 1
Caracal Navy Issue 1
Caracal 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Tomorrow Never Dies DarkSide. 2
Epic Ganking Time CODE. 1

Final-blow hulls

Hull Events
Augoror Navy Issue 1
Caracal Navy Issue 1
Thrasher 1