Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Olek TheDamned Skillgannon

Appearances
62
Visible killmail appearances
Kills
40
64.5% of appearances
Losses
22
35.5% of appearances
Hot systems
24
Distinct systems in window
Newest visible event
2026-03-25 14:19:28
11d ago
Top hotspot
Deven
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Deven is the strongest visible hotspot with 4 appearances (2 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 20:00 UTC and stays active through roughly 22:59 UTC.
Target profile: Most common visible victim entity: Guristas.
Threat profile: Most common visible final-blow threat: Idle Abyss.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Deven 4 2 2 2025-11-02 20:51:58
Bamiette 3 2 1 2025-12-23 01:59:53
Itamo 3 3 0 2025-12-16 20:47:29
Akonoinen 3 2 1 2025-10-17 23:00:01
J164816 3 0 3 2025-09-27 01:04:16
F67E-Q 2 0 2 2026-03-25 14:19:28
J150818 2 0 2 2026-03-05 21:22:38
Veisto 2 1 1 2025-11-29 00:02:08
Eitu 2 2 0 2025-09-10 18:54:43
Uosusuokko 2 0 2 2025-09-09 13:19:11
Raussinen 2 1 1 2025-08-29 23:00:59
Aikoro 1 1 0 2026-01-09 21:42:50

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Guristas 25
Fliet Pizza Delivery Of Essence 2
HIGH SEC MINING CORP Main Stage Strip Miners Excavation and Exploration 2
New Growth Apples 2
Blood Raiders 2
State War Academy 2
School of Applied Knowledge 1
University of Caille 1
Totality Squad Vyraj. 1
We Break Things Novus Ordo. 1

Victim hulls

Hull Events
Guristas Pirates Stronghold 25
Pioneer 2
Blood Raiders Stronghold 2
Vexor Navy Issue 2
Standup Siren II 1
Standup Templar I 1
Griffin Navy Issue 1
Corax 1
Drake 1
Coercer 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Idle Abyss 3
DeathDealers Freighter Friends 2
We Break Things Novus Ordo. 2
ChuangShi Fraternity. 2
Guns-R-Us Toy Company Weapons Of Mass Production. 2
North Wind. Without Fears 2
Abyssal Whale Mfy 1
Obsidian Armament Deepwater Hooligans 1
weqdfsdfdsfdf 1
Astral Acquisitions Inc. 1

Final-blow hulls

Hull Events
Hecate 3
Tengu 3
Cenotaph 2
Orthrus 2
Proteus 2
Caldari Navy Hookbill 2
Coercer 2
Vedmak 1
Astrahus 1
Jackdaw 1