Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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MAGI System-2 Balthasar

Appearances
7
Visible killmail appearances
Kills
7
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-05-02 20:51:45
1d ago
Top hotspot
J143751
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J143751 is the strongest visible hotspot with 3 appearances (3 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 08:00 UTC and stays active through roughly 10:59 UTC.
Target profile: Most common visible victim entity: My Neck My Back (Hard Knocks Executors).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J143751 3 3 0 2026-02-08 08:35:54
J232246 2 2 0 2026-05-02 20:51:45
J135031 2 2 0 2026-01-18 09:03:12

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
My Neck My Back Hard Knocks Executors 2
Kado Holdings Inc. Wardec Mechanics 2
Little Red Riding Hole Wolves Amongst Strangers 2
Ixtab. Dreads Amongst Drifters 1

Victim hulls

Hull Events
Moros Navy Issue 2
Naglfar Fleet Issue 2
Naglfar 2
Noctis 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.