Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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BloodTear Arleechino

Appearances
9
Visible killmail appearances
Kills
7
77.8% of appearances
Losses
2
22.2% of appearances
Hot systems
0
Distinct systems in window
Newest visible event
2025-06-14 12:35:26
10mo ago
Top hotspot
No visible hotspot yet

Pattern summary

The fastest operational read from the selected window.

Hotspot read: No visible hotspot systems yet in the selected window.
Prime activity: The strongest visible activity window starts around 02:00 UTC and stays active through roughly 04:59 UTC.
Target profile: Most common visible victim entity: The W.O.L.F (What Could Possibly Go Wr0ng).
Threat profile: Most common visible final-blow threat: Duces Benevolens (What Could Possibly Go Wr0ng).

Hot systems

Where this entity shows up most often in visible killmail activity.

No hotspot systems found in the selected window.

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
The W.O.L.F What Could Possibly Go Wr0ng 3
Liberal heavy cavalry Fraternity. 2
Center for Advanced Studies 1
The Graduates The Initiative. 1

Victim hulls

Hull Events
Redeemer 2
Maulus Navy Issue 1
Vexor Navy Issue 1
Stiletto 1
Maller 1
Stabber 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Duces Benevolens What Could Possibly Go Wr0ng 1
The W.O.L.F What Could Possibly Go Wr0ng 1

Final-blow hulls

Hull Events
Sin 1
Punisher 1